Programming Languages: C#, Typescript, Java, C++
Game Engines: Unity3D, Cocos2d-x, LibGDX
Deployment: iOS, Android, Windows, Mac
Design: Blender, Gimp, Inkscape


Unity Technologies : Demo game developer (Contract)
September 2018 to November 2018 and February 2019 to June 2019

  • Produce sample projects for DOTS and Project Tiny to be used as demo and showcase

Outerminds : Game programmer
January 2017 to November 2018

  • Develop and maintain iOS and Android games using Unity3D

  • Create and maintain Unity Editor tools to be used by programmers and game designer

  • Design and implement a UI framework and tween animation system

  • Prototype new gameplay ideas

Edoki Academy : Lead game programmer
August 2014 to December 2016

  • Develop and maintain iOS and Android mobile game using Unity3D

  • Manage the programmers team, interview and recruit new members and make sure everyone follows a set of best practices

  • Analyze and design softwares depending on the client needs

  • Implement the Scrum methodology inside the company

  • Ensure quality of deployment under multiple platforms (iOS, Android, Apple TV, Apple Watch)

Pratt & Whitney Canada : Programmer
Winter 2011 (4 months internship)

Bachelor of Software Engineering
2010-2014 / École de technologie supérieure

DEC in Computer Science
2007-2010 / Collège Édouard-Montpetit


Alex Massé / Montréal, QC, Canada